Cube 13 Gaming

Playable Ideas

Game design thoughts, development updates, and stories from behind the games.

👑
Board Games July 14, 2026

Board Games: The Kingmaker Problem Nobody Wants to Talk About

When a player falls out of contention but still gets to decide who wins, your competitive game has become a popularity contest.

Read Post
💥
News July 7, 2026

News: The Rogue-like Bubble Is Starting to Crack

A decade of clones later, players are getting good at spotting a rogue-like that copied the frame but skipped the soul.

Read Post
🌳
PC Games June 30, 2026

PC Games: A Skill Tree Without a Theme Is Just a Menu

The shape of your skill tree is making promises to the player. Are you keeping them?

Read Post
🎲
Board Games Aug 19, 2025

Board Games: 2 is Game, 3 is a Party!

Explores how group dynamics change with different player counts in tabletop gaming.

Read Post
🃏
Card Games Aug 12, 2025

Card Game: Does Hand Size Matter?

Examines the impact of card hand size on gameplay mechanics and player strategy.

Read Post
🧟
My Games Aug 6, 2025

My Games: Survivors Vs Zombies

Presents the original SvZ concept: survival, strategy, and what makes it tick.

Read Post
📱
Mobile Games Jul 29, 2025

Mobile Games: Idling for Enhancement

Discusses idle game mechanics and progression systems in mobile gaming.

Read Post
♟️
Board Games Jul 22, 2025

Board Games: Limited Actions for Unlimited Fun

Analyzes how action constraints create strategic depth in board game design.

Read Post
🤔
Card Games Jul 15, 2025

Card Games: To Draw or Not to Draw, That's the Question

Explores decision-making in card games involving drawing mechanics and risk assessment.

Read Post
🎯
News Jul 11, 2025

Rolling for Initiative...

The introductory post, welcoming readers to the Playable Ideas newsletter and what to expect.

Read Post